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Audio synthesis algorithms | …

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Subtractive synthesis and polyphonic synthesizer Hammond ..

Chugens (pronounced “chyoo-jens”) facilitate rapid prototyping of audio synthesis and processing algorithms. Chugens also provide a basic framework for extending ChucK’s built-in audio processing functionality. Using the Chugen system, a programmer can implement sample-rate audio algorithms within the ChucK development environment, utilizing the full array of programming facilities provided by ChucK. These processing units can be naturally integrated into standard ChucK programs, even in the same script file, providing seamless control of audio-rate processing, control-rate manipulation, and higher-level compositional organization.

with source code, from the JASS SDK demonstrating various real-time audio synthesis algorithms.

The 3D research community is at a potentially revolutionary point. From one side, 3D display technology is at the verge of becoming widespread and reasonably priced, and that includes autostereoscopic displays. From another direction, increases in computational power – including powerful GPUs – has allowed an ever-increasing realism in 3D scene generation. 3D audio in now often tightly integrated with 3D envi- ronments, including 5.1 (and higher) and even 3D soundfield reproduction. Haptic sys- tems are also being tightly integrated within 3D systems. Quality evaluation of 3D sys- tems itself is of great importance, and is also showing fast progress. Finally, new depth cameras, coupled with new 3D analysis and synthesis algorithms is close to enable commercial-quality 3D rendering of real scenes, instead of being restricted to synthetic scenes as in the past.
All these factors together create the “perfect storm”: an environment prone for an explosion of related technology and applications, with a speed of development that will not fit in the (slower) cycle of traditional conferences and journals. In other words, while appropriate venues for presenting research at advanced stages is plentiful, the 3D Multimedia community lacks an appropriate venue for receiving feedback during early or initial stages of the development of radical or potentially disruptive technology.
This is exactly the void that Hot3D tries to fill. After the enormous success of the first Hot3D workshop in Singapore, July 2010, Hot3D is already a premier venue, pro- viding an environment for lively discussion of early-stage, potentially disruptive re- search.

Wolfram Mathematica: Audio Synthesis Software: …

Chugens (pronounced “chyoo-jens”) facilitate rapid prototyping of audio synthesis and processing algorithms

The results are demonstrated with a of real-time dynamical simulations using JASS to create thesound-effects.Below are the online Java Applets, with source code, from the JASS SDKdemonstrating various real-time audio synthesis algorithms.

A cluster-weighted framework is presented that allows powerful and transparent non-linear models to be built byintegration of simple local models. Audio synthesis algorithms such as sampling, linear predictive coding and spectral synthesis become globally nonlinear synthesis models that integrate control and sound generation within a single framework. These networks are added additional levels of probabilistic abstraction, e.g. hierarchical structures or Hidden-Markov structures. A system has been implemented that computes the sound of a violin in real time, given the gesture input of a violinist. 1 Introduction The beauty and descriptivepower of probabilistic network architectures and their graphical representation have been widely appreciated #5#. Graphical models integrate essentially all known machine learning, function approximation and prediction tools in a single framework. Despite their generality,however, the practical use of these networks has been limited, since n...

Audio Synthesis | Synthesizer | Frequency Modulation

Finally, distortion techniques have recently been used in new synthesis algorithms and in audio effects ..

QSound’s sonic technologies, algorithms and special effects include: polyphonic wavetable synthesizers, 3D (three dimensional) audio, multi-speaker system surround synthesis, virtual surround sound capability, 3D sound stage expansion, 3D positional audio, low/mid/high frequency spectral enhancement, reverberation, dynamic range control, equalization, and anti-saturation among others.

06/10/2016 · The creation of digital audio synthesis algorithms has been a historically manual task
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